desktop games Tag

Last week on Corona Geek Hangout 164, we continued with our new game development series focusing on desktop game development using keyboard and mouse inputs. We discussed desktop vs. mobile project configuration settings, aspect ratios, and screen redrawing. We cover what you need to know to set up your project correctly from the beginning. Here are clips from the Hangout....

Last week on Corona Geek Hangout 157, we talked with special guests Rob and Simon from Laser Dog about Hopiko, their latest action packed mobile game. We also discussed their plans for publishing Win32 and OS X desktop games with controller support. If you missed the Hangout, here are clips to help you catch up. Watch the entire conversation, or just the parts that interest you most. Part 1 - Laser Dog Team Overview https://www.youtube.com/watch?v=_sc49xVlg5Y Part 2 - Matching Music To Game Play https://www.youtube.com/watch?v=1tBw1fDfFW8 Part 3 - Updating Games Versus Creating New Games https://www.youtube.com/watch?v=FHhNrivJCog Part 4 - Creating Game Music https://www.youtube.com/watch?v=4BTUiY1K_XU Part 5 - App Promotion - Launching HoPiKo https://www.youtube.com/watch?v=5JqDXLioeOk Part...