Author: Charles McKeever

This week, we hung out with Climate Clock's, Ben Wong. Climate Clock is a beautifully designed iOS weather app that puts the temperature on your home screen. Ben describes himself as a designer who is interested in app development. He has a background in designing websites and used the creation of Climate Clock to expand his skills into app development. Climate Clock was built in 8 weeks while Ben developed his own back end web server, taught himself Lua, and Corona SDK. Climate Clock uses a third party API to provide weather information. The app is very elegant in it's...

Now that the dust has settled from the Game Developers Conference (GDC), we'd like to share a recap of our time at the event. From March 27-29, we had the opportunity to exhibit to a whopping 23,000 game developers, hobbyists, students, and enthusiasts. We reconnected with old friends, meet new faces, and introduced thousands to the magic of Corona. ...

This week we discussed app marketing using video with Apptamin's Sylvain Gauchet. Sylvain shared some great tips for using video effectively to improve your app sales, increase media exposure, and potentially attract financial backers. Also joining us on the developer panel was Ed Maurina, Gerald Bailey, and coding ninja, Jesse Warden. Listen in on the full hangout for more details....

This week we discussed app store optimization with Mo Bennouf, developer of Space Missile Command and Tomasz Kolinko, Lead Developer of AppCod.es. Mo has worked very hard on his game and he has a lot to be proud of. So, he is experimenting with ASO to make sure his app ranks highly. To help us out, Tomasz explained some of the important things app developers need to consider when listing apps in the Apple App Store. He also shared how AppCod.es helps simplify the ASO process. Also joining us on the developer panel was Ed Maurina, Gerald Bailey, and Matthew...

This week we discussed game development and app marketing with Robert Gleason, developer of Word Hunt and Andreas von Lepel, developer of Freeze. Robert Gleason was able to share some great insights into how Word Hunt was developed and while the original focus of the discussion was on game development, in the end it turned into a very enlightening conversation about app marketing....

Today we discussed app development workflow with with Dr. Brian Burton, Ed Maurina, Gerald Bailey, Ian Masters, Matthew Chapman, and Tetsuo Ono. Overall we agreed that workflow is as varied as the number of development tools on the market, but there are also some best practices that developers can adopt to ensure that they develop their apps as quickly as possible. Listen in on today’s show and hear what this panel of Corona app developers had to share....

During this week's Corona Geek we hung out with Brian Burton, Ed Maurina, Gerald Bailey, Matthew Chapman, David Roulin, Nate Sweet, and Søren Nielsen. We recapped Global Game Jam from Abilene Texas to Lyons France and we discussed Esoteric Software's wildly successful Kickstarter campaign to raise funds to extend the Spine, 2D skeletal animation tool....