sprite sheets Tag

Last week on Corona Geek Hangout 166, we continued develop on our top down shooter desktop game with a look at how to turn static images into moving animated sprite sequences by hand and using an automated "sprite maker" script. We implemented animation sequences for our player’s standing, jumping, walking, and fighting states. Here are clips from the Hangout....

Today’s post comes to us from Andreas Loew, the creator of TexturePacker. Offering a full-featured graphical user interface, TexturePacker includes multi-touch support, zooming, and a tree view with all used sprites. Best of all, the extremely fast layout algorithm shows all changes in realtime. Learn more about TexturePacker, as well as how to use less texture memory and improve your game’s performance....