external modules Tag

During last week’s Hangout we continued our Composer Library discussion with a look at three ways to share data between scenes, how to store data long term for access between app uses, and how to add fields to a locally stored settings file without losing the original values in the file. This week we took a break from discussing Composer to talk with Jason Schroeder about his excellent Progress Ring module that let’s you add a completely custom progress ring to your games and apps with just one line of code....