Hangout Highlights – Turrets, Homing Missiles, and Decoys

Hangout Highlights – Turrets, Homing Missiles, and Decoys

Corona Geek

Last week on Corona Geek Hangout 160, we continued development on our “Monsters Need Coins” game with a look at an isolated code example for creating homing missiles. Ed Maurina also showed us how to create turrets, track moving targets, and add player decoys to the game.

If you missed the Hangout, here are clips to help you catch up. Watch the entire conversation, or just the parts that interest you most.

Part 1 – Community Announcements

Part 2 – iOS 9 Ad Blockers

Part 3 – Implementing Decoys

Part 4 – Sample Code Overview

Part 5 – Creating Turrets

Part 6 – Tracking Moving Objects

Part 7 – Creating Homing Missiles

Also, be sure to catch this week’s Hangout with Dean Murphy, developer of Crystal, a popular iOS 9 ad blocker.

Thank you for watching, listening, and following Corona Geek:

Charles McKeever

Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

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