Corona Geek #169 – Firing Weapons and Refined Simple Pathfinding

Corona Geek #169 – Firing Weapons and Refined Simple Pathfinding

Corona Geek On today’s Corona Geek Hangout we continued our desktop game development series with the exploration of vector math calculations for firing arrows at zombies. We also looked at a refined version of last week’s simple pathfinding example. The updated version turns the enemy players into smart zombies that chase the player around the screen.

Download the source code from today’s demo to follow along.

Vector Math Weapon Firing Addendum
https://www.youtube.com/watch?v=ZpEveeNXY3w

Show Notes:

Thank you for watching, listening, and following Corona Geek:

Charles McKeever
[email protected]

Charles McKeever is a life long computer geek who enjoys exploring technologies to understand how they work, how they can be smashed together, and how they can be used to fuel entrepreneurial endeavors.

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