18 March 2014
Corona Geek #81 – Using applyForce, applyTorque, and HTML5
During this week's Corona Geek Hangout we discussed concepts from the Physics API like applyForce and applyTorque. Roaming Gamer's Ed Maurina stepped us through examples of each concept and explained how they affect game objects. Spiral Code Studio's Sergey Lerg also walked us through how he ported his Cubic Run LD game code to HTML5 using Corona SDK....