18 December 2015
Announcing OS X, tvOS updates, and the new iCloud plugin!
The holiday season is upon us and once again the Corona engineering team is in a festive mood. This season they have been hard at work giving us some exciting new features and platforms to explore.
OS X initial release
As of Daily Build 2015.2795, we are proud to announce that OS X is no longer in beta! We have the core features working at a level where we feel comfortable encouraging you to release apps to the Mac App store. Platforms like this are never complete and there are more features to add, but this marks a stable point in OS X development where we think you can successfully deploy desktop apps for Mac. To learn more, see our Creating OS X Desktop Apps guide.
tvOS now in beta
Additionally, we are removing the “alpha” label from our tvOS support. We believe that you should be able to publish apps to iTunes Connect for tvOS. Of course there is more to do before we can mark this as fully released, but the core features are now in place. You can pick this up in Daily Build 2015.2795 as well. To learn more, check out our Apple TV and tvOS guide.
The iCloud plugin (beta)
We are also pleased to announce the immediate availability of the new iCloud plugin. This plugin lets you store various data types in Apple’s iCloud service. The three main types of data you can store are:
- Key-Value Storage — This lets you store simple data values like numbers, strings, and tables.
- Documents — This lets you develop apps where you can save whole files to the cloud and sync them with other devices.
- CloudKit — This is a full database implementation where you can have public and private database implementations which your app can access from multiple devices.
In its simplest use, iCloud (all three methods) lets you save data from your app to iCloud and retrieve it later when you need it. In addition, if you have your app installed on multiple devices, for example your iPhone and iPad, the app can share data.
To get started with the iCloud plugin, see the documentation and our first tutorial.
Get started!
With this progress on both OS X desktop builds and tvOS builds, now is a great time to consider additional platforms for your existing apps!
Tony Godfrey
Posted at 17:51h, 18 DecemberGreat to see all of this news. It’s all great!
Graham
Posted at 19:01h, 18 DecemberThis is great news, way to go team!
The tvOS didn’t mention whether you still need Enterprise to publish? Is this still a requirement?
(Just checking before I get too excited 🙂 )
Scott
Posted at 22:52h, 18 DecemberYou don’t need enterprise. Look at guide for tv os.
Sat
Posted at 10:11h, 19 DecemberWow, great job!
Tommy
Posted at 05:01h, 23 DecemberI’ve been waiting for this plugin. Thanks!
Josep Alemany
Posted at 11:34h, 24 DecemberThanks for this Christmas present!
I can’t wait to have the Apple TV and publish new Apps!!!
Best Regards
Steve Bullock
Posted at 09:39h, 28 DecemberThis is all super! Thanks for everyone’s hard work on this!
Steve
Mo
Posted at 17:24h, 28 DecemberHi,
That’s a GREAT news. I had to switch to Swift just for the apple TV game I wanted to make. I am glad I can now do it with Corona!!!
Can I build and release to the store with just regular Corona or do I need the entreprise version (which will be a bummer..)
Thanks again and happy holidays to the Corona team!
Mo
Rob Miracle
Posted at 18:36h, 28 DecemberYes, you can build and release with regular Corona SDK.
Mo
Posted at 21:57h, 28 DecemberSUPER NEWS Rob!!!
Thank you.
Mo